- 0.0
- 546
- 0.0
- Everyone
You're a Kung Fu master, and your girlfriend has been kidnapped by a rival gang. They're holding her captive on the fifth floor of their dojo. To rescue her, you must fight your way to the top, defeating the clan leader and overcoming the challenges that come with it. This won't be an easy battle, as you'll face off against skilled fighters, some of whom are armed with deadly weapons or have dangerous sidekicks. You'll need to fend off each of the minions to reach your girlfriend and defeat those who have wronged you.
[Controls]
A - throws a punch
B - performs a kick
UP - makes you jump
DOWN - makes you crouch
LEFT - moves you to the left
RIGHT - moves you to the right
SELECT - selects the game
START - pauses the game
UP + A - performs a flying punch
UP + B - performs a flying front kick
DOWN + A - performs a crouched punch
DOWN + B - performs a crouched kick
By combining jumps and crouches with punches and kicks, you can extend your attack range. Certain enemies can only be hit with specific attacks, and the height of each attack varies. A crouched kick is the lowest attack, while a flying kick is the highest. Punches reward more points per kill due to their shorter range and tougher resistance, while kicks have more range but give half as many points.
[Characters]
Thomas
A skilled Kung Fu expert with powerful punches, sharp kicks, and well-timed jump kicks. You must decide which techniques to use and when.
Sylvia
Captured by the mysterious gang "X", she's being held captive at the top of their castle, awaiting rescue by Thomas.
Stick Fighter
The first boss you'll encounter, who rapidly rotates a powerful stick around his body.
VALUE: 2,000 points
Boomerang Fighter
The second boss, who tosses a boomerang at you with two ranging patterns.
VALUE: 3,000 points
Giant
The third boss, a gigantic fighter who uses brute strength to overcome your martial art skills.
VALUE: 3,000 points
Black Magician
The fourth boss, who can perform death-defying tricks and illusions.
VALUE: 5,000 points
Mr. X, the Gang Leader
The final boss, the master of all martial arts and the strongest opponent in the castle, your true nemesis.
VALUE: 10,000 points
Gripper
A common enemy who will run up to you and attempt to grab you, gradually lowering your life.
VALUE: Kick => 100 points
Punch => 200 points
Jump Kick => 300 points
Knife Thrower
An uncommon enemy who tosses knives at you, usually dressed in blue.
VALUE: Kick => 500 points
Punch => 800 points
Jump Kick => 1,000 points
Tom Toms
Martial artist midgets who can attack by running up to you or performing aerial assaults.
VALUE: Kick => 200 points
Punch => 300 points
Dragon
Creatures that drop from the ceiling, sending out a flame of fire; it's best to duck when this happens.
VALUE: Kick => 2,000 points
Punch => 2,000 points
Jump Kick => 2,000 points
Confetti Ball
Devices that drop from the ceiling, hover, and then explode, releasing particles in specified directions.
VALUE: Jump Kick => 1,000 points
Snake
Poisonous snakes released from shattered jars that fall from above; you can avoid them or destroy them with a low kick.
VALUE: Kick => 100 points
Poisonous Moth
Dangerous creatures that fly in set patterns and can be destroyed with flying attacks or simple punches/kicks.
VALUE: Punch => 600 points
Kick => 500 points
Name
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What's new
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Android
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Published
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1.2.1 | Modify the UI and lower the difficulty | 6.0+ |